/Documentation/Developer Dashboard/Projects

Projects

From the projects page in your dashboard, you can create new projects, edit existing projects and delete existing projects.

Pro accounts can create and modify one project. Developer accounts can create and modify multiple patch projects.

Creating a Project

You can create a project quite easily using the “Create New Project” box on this page.

Simply enter the project name (typically your game/app/mod name) and a project slug will be automatically generated for you.

You are free to modify the slug to anything you like, if you wish.

You should only use standard letters and numbers for slugs. No symbols and No Spaces. Use _ for spaces.

Once you have created a project, you need to load it by clicking the Load button in the Projects panel. This will load the project into your web browser.

You can check which project is loaded by looking at the top right dropdown list in your dashboard.

Deleting a Project

You can delete a project at any time. Use this carefully though.

When you delete a project, all of its settings including server arrays etc. will be removed and you cannot undo this action!

What is the Slug for?

The project slug is used for linking which project is to be used for certain purposes.

For example, when you launch the patch system, you need to send your API Key and Project Slug to the patch system as command line arguments, so when it connects to the LaunchBoost API, it knows which project settings and configuration it is to use.

Unless you send the slug, it won’t know.

Similarly, when using the Patch Builder application, you can’t build patches for a project when the slug is not defined because the app will not know which project you are trying to build patches for.