LaunchBoost
GLC

Design the Interface.
We Handle the Bytes.

The ultimate power couple. Inject the LaunchBoost plugin directly into your Game Launcher Creator project to create fully custom, embedded update experiences without writing a single line of code.

Silent Mode &
TCP Pipeline

Configure the LaunchBoost plugin to run in Silent Mode. The patcher will launch invisibly in the background and stream real-time data directly to your launcher’s variables via a local TCP socket.

  • Zero UI Popup
    The user never sees a separate ‘updater’ window.
  • Real-Time Variable Binding
    Map %patch_progress% directly to your progress bar object.
  • Event Action System
    Trigger GLC actions like “Enable Play Button” when update completes.
BACKGROUND PROCESS
patch.exe -silent
> STATUS: DOWNLOADING
> PROGRESS: 45%
YOUR CUSTOM LAUNCHER UI
Updating Game…45%
Bound Variable:%patch_percent%
Powered by Game Launcher Creator

Drag, Drop, Update.

Use the GLC cloud-based WYSIWYG editor to design your launcher. Simply drag the LaunchBoost plugin object onto your canvas to instantly enable patching capabilities.

Game Launcher Creator V3 – Editor
GLC Editor Interface
01
Insert Plugin

Select ‘LaunchBoost’ from the object library and drag it into your scene. No coding required.

02
Configure Keys

Right-click to open settings. Paste your API Key and Project Slug directly from the dashboard.

03
Bind Events

Use the Event System to trigger animations, sounds, or the ‘Play Game’ button when the update completes.


Fully compatible with Game Launcher Creator V4 (Cloud Version). Only launching of the patch system is compatible with previous GLC versions. Embedding is only compatible with V4.

You will require the Developer Edition of Game Launcher Creator to use this plugin.

LB+GLC

Build the Ultimate Launcher.

Join thousands of developers using the LaunchBoost + GLC ecosystem.

Get Started Today
● 2,000+ Users
Join our DiscordCommunity Support